When we develop a new feature, we test it locally (developer team), then internally (QA & wider RAE team), then externally (Beta testers) - and we'll only release it to Live players after it's passed all these stages and we're confident it's com…
A few weeks ago we implemented a substantial (and arguably much-needed) change to the game server - we 'forked' the game world so as to keep the Beta in a different environment than the Live build. Since that point, Beta players have been progressin…